MNM-Team

Publication list

LMU
Home Contact

Publications of year 2024

Articles in journal or book chapters

  1. Amir Raoofy, Bengisu Elis, Vincent Bode, Minh Chung, Sergej Breiter, Maron Schlemon, Dennis-Florian Herr, Karl Fuerlinger, Martin Schulz, and Josef Weidendorfer. BEAST Lab: A Practical Course on Experimental Evaluation of Diverse Modern HPC Architectures and Accelerators . Journal of Computational Science Education, 2024(15):23-31, 3 2024. Link to this entry PDF
    BibTeX Entry
    @article{bcef24, author = {Amir Raoofy and Bengisu Elis and Vincent Bode and Minh Chung and Sergej Breiter and Maron Schlemon and Dennis-Florian Herr and Karl Fuerlinger and Martin Schulz and Josef Weidendorfer}, title = {{BEAST} {Lab:} A {Practical} {Course} on {Experimental} {Evaluation} of {Diverse} {Modern} {HPC} {Architectures} and {Accelerators}}, journal = {Journal of Computational Science Education}, volume = {2024}, number = {15}, pages = {23-31}, year = {2024}, pdf = {https://doi.org/10.22369/issn.2153-4136/15/1/5}, key = {bcef24}, month = {3}, }

Articles in conference or workshop proceedings

  1. Fabio Genz and Dieter Kranzlmüller. Adapting Virtual Reality Training Applications by Dynamically Adjusting Visual Aspects. In WSCG 2024: full papers proceedings: 32. International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, 32, pages 217-226, 6 2024. Václav Skala - UNION Agency. Link to this entry
    BibTeX Entry
    @inproceedings{gekr24, author = {Fabio Genz and Dieter Kranzlmüller}, title = {{Adapting} {Virtual} {Reality} {Training} {Applications} by {Dynamically} {Adjusting} {Visual} {Aspects}}, booktitle = {WSCG 2024: full papers proceedings: 32. International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision}, volume = {2024}, pages = {217-226}, year = {2024}, series = {32}, publisher = {Václav Skala - UNION Agency}, key = {gekr24}, month = {6}, }
  2. Fabio Genz, Fabian Dreer, Florian Krötz, Marco D'Amelio, and Dieter Kranzlmüller. Measuring the Influence of Alcohol Consumption on Presence in Virtual Reality. In WSCG 2024: full papers proceedings: 32. International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, 32, pages 177-186, 6 2024. Václav Skala - UNION Agency. Link to this entry
    BibTeX Entry
    @inproceedings{gdkd24, author = {Fabio Genz and Fabian Dreer and Florian Krötz and Marco D`Amelio and Dieter Kranzlmüller}, title = {{Measuring} the {Influence} of {Alcohol} {Consumption} on {Presence} in {Virtual} {Reality}}, booktitle = {WSCG 2024: full papers proceedings: 32. International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision}, volume = {2024}, pages = {177-186}, year = {2024}, series = {32}, publisher = {Václav Skala - UNION Agency}, key = {gdkd24}, month = {6}, }
  3. Fabio Genz and Dieter Kranzlmüller. Increasing Training Efficiency of Motion-Intensive Virtual Reality Training with Adaptations Based on Physiological Measurement Data. In International Symposium on Visual Computing, pages 226-239, 10 2024. Cham: Springer Nature Switzerland. Link to this entry
    BibTeX Entry
    @inproceedings{gekr24a, author = {Fabio Genz and Dieter Kranzlmüller}, title = {{Increasing} {Training} {Efficiency} of {Motion-Intensive} {Virtual} {Reality} {Training} with {Adaptations} {Based} on {Physiological} {Measurement} {Data}}, booktitle = {International Symposium on Visual Computing}, pages = {226-239}, year = {2024}, publisher = {Cham: Springer Nature Switzerland}, key = {gekr24a}, month = {10}, }

Disclaimer:

This material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All person copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted without the explicit permission of the copyright holder.

Last modified: Thu Oct 16 13:51:51 2025 CEST